Can virtual worlds teach us how captivity feels? Virtual worlds promise infinite freedom, yet Dr. Gazit uses them to simulate captivity. His digital art installation forces gamers to experience confinement, while exploring how tech shapes empathy and manipulates behavior. Life's Big Tech meets human rights.
Based on Dr. Elhanan Gazit's upcoming book The Gaming Generation+ How Video Games, Metaverse and AI Shape Our Lives, this episode explores the chapter 'Through the Eyes of an Avatar: A Dialogue on Freedom, Captivity, and Technology.'
Thank you NotebookML for your help in generating this episode audio summary. Thank you Claude 3.5 Sonnet for participating in the Book Chapter. Let's Connect: https://linktr.ee/VRider
Version: 20240731
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